How To Repair A Limb In Fallout 4
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How To Repair A Limb In Fallout 4,
Source: https://www.nexusmods.com/fallout4/mods/3017/?tab=posts
Posted by: zamoradrecandlere1979.blogspot.com
101 comments
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Sticky
dudes is this modern good or is it broken? Looks really promissing but some people are complaining a lot lmao
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Viscous
Don't get this modern. It causes a lot of things in the game to mess upwardly, especially if yous programme to beginning a new game. Abiding lag, missing items, and more than. This mod has given me heartache in the past and I simply removed it. I forgot until recently, so now I'chiliad alert all of you, and posting this equally a reminder to myself that this modernistic is bad. It messes the game up way as well much for me.
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Glutinous
I've checked mod and I don't run into how it could do any of the things you mentioned. It's extremely elementary.
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Sticky
Ah due south***, I saw your warning too late and yep information technology fuked my game and so bad.. And I constitute it was the CULPRIT of all the s*** I was getting.
Lag, delayed, long loading, everything you described. I was playing fine few days before.
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Gluey
It only changes two game settings but to abnormally large numbers,
fDamagedConditionRegenDelay from 30 --> 99999997952
fConditionRegenDelayMax from sixty --> 99999997952
I oasis't tried this mod but if its really the case then those numbers would be the cause of it
BobbyN
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Sticky
That'south a shame, I've been looking for a modern that makes crippled limbs more impactful. Judge I'll take to continue on looking.
BobbyN
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Sticky
Damn, that sucks. I really hate how unimportant crippled limbs are, I've been looking for a mod that does exactly what this 1 is supposed to for ages.
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Sticky
Did anyone else come looking for this mod later watching "Fallout'due south Crippled Limbs Are An Absolute Nightmare - This Is Why" by UpIsNotJump ?
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Pasty
Yup, I honestly never knew limbs auto-healing existed till I watched that.
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Sticky
Hi, is it possible to remove limb'due south cripple healing in auto stimpack utilise? Meaning you lot will need to utilize stimpack to a limb, but normal utilise will not affect information technology
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Sticky
Give thanks y'all for this mod. I ended upwards finding this the other day, after quitting the game in frustration after my limbs automobile-healed and begun the search to find a mod to fix information technology. Didn't have to await long, earlier I found this wonderful mod. It'southward a big improvement for my game :)
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Sticky
just thing I desire to know right off the bat, is what tin I practise to heal npcs? similar settlers and so on? cause I dont want settlers, or physician weathers limping through the commonwealth forever considering he happened to run up close when ghouls were going HAM on my settlements
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Sticky
Cheers ever then much for making this! I made a mod for myself a while ago that disabled the auto limb fix for Stimpaks and also heal over time, rather than instantly, but never could discover out how to disable the auto limb fix script and that irritated the hell of me.
This new system they made was such a stupid idea. Some of my fondest memories involved spending upward of 45 minutes (IRL time) dragging my leg(due south), near decease, and hiding from enemies sight at all costs to avoid that one last hit that would end my precious life back in the days of F3 and NV actually made the RP so memorable.
That feeling of achievement when I made it subsequently limping to a md only to get my cleaved leg(s) fixed was and then satisfying.
Thanks once again! Bring on them feels! :D
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Sticky
is at that place a mod that add chems similar Hydra & Doctor Handbag to heal cleaved limbs? man I hate bethesda for non doing something like this, survival mode my ass!! a mod that add Hydra would exist perfect>O<
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Sticky
In case anyone else finds themselves suffering for a few hours and pulling their pilus out, I'll post this hither to help: If you downloaded the optional bedridden Vault Boy removal file and your game is now crashing whenever you try to start a new game, that file is your culprit. An update (1.5, I call up?) changed the way interface mods work and this mod was never updated to reflect that alter; thus, it crashes. That file particularly also has no .esp, so disabling all of your esp files does nada to set the result, which is why it was especially maddening.
In full general, if you install any mod that alters the interface and at present observe your game crashing, check when that mod was updated. Good take chances it's your culprit.
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Gluey
DEF_UI tin can at least make the crippled vault boy smaller, I don't call up if it tin remove it. Might be a better way to get to the same ends?
Also I really like this modern. Honestly for a while I thought this was how the game worked, cuz I just used stimpak before combat was over. Then 1.5 came out and they were limbs don't auto-heal, and I was do-what? Anyway, major thanks to altered beast for fixing information technology. Take care of your limbs or endure! :-D